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Max msp gswitch for signals
Max msp gswitch for signals





Gswitch: allows us to control output which output to send to VCV using the toggles switches. Metro: to generate a consistent bang to send out signals.Įxpr random(min,max): to generate random numbers within a range. The choice of where you decide to swim next is up to you. At times you think you can make out some sounds down this far but you can’t be sure. You can barely make out your limbs and the light is barely reaching down this far in the ocean, the silence around you is eerie. In fact, you don’t see any lights or feel any presence around you. You dive deeper to escape until you suddenly feel safe, you don’t feel the presence around you or see the lights of Atlantis either. You can’t make out anything but some blurry shapes in the distance but you can feel the bloodlust. Atlantis! But who knows if you will live to tell the tale as you feel a dangerous presence around you. It no longer feels like you’re just in the shallows, you can’t make out the sky above and it’s just the marine life around you and some lighting that has been scattered evenly after travelling so far down from the surface.Īs you explore the ocean, you may come across wonders you never could have imagined, maybe lights in the distance below in the form of an underwater city. As you swim deeper into the ocean, you notice the atmosphere around you has changed.

max msp gswitch for signals

You start off in the shallow waters where the atmosphere is bright, you can still see the sky above you and the sunlight is shining through the water clearly. If the signal network connected to one or more of the selector~ signal inlets contains a begin~ object, and a signal is not connected to the left inlet of the selector~, all processing between the begin~ outlet and the selector~ inlet is turned off when the input signal is not being passed to the selector~ outlet.You take the role of a diver, exploring the depths of the ocean and what it may contain. The first signal inlet to the right of the leftmost inlet is considered input 1, the next to the right input 2, and so on. In other inlets: Any signal, to be passed through to the selector~ object's outlet depending on the value of the most recently received int or float in the left inlet, or the signal coming into the left inlet. If the signal is 2 but less than 3, the signal coming into the next inlet to the right is used, and so on. If it is 1 but less than 2, the signal coming in the first inlet to the right of the leftmost inlet is passed to the outlet. If the signal coming in the left inlet is 0 or negative, the output is shut off and a zero signal is sent out. In left inlet: If a signal is connected to the left inlet, selector~ operates in a mode that uses signal values to determine which of its input signals is to be passed to its outlet. If the number is 2 but less than 3, the signal coming into the next inlet to the right is used, and so on.

max msp gswitch for signals

If the value is 0 or negative, all inputs are shut off and a zero signal is sent out. In left inlet: If a signal is not connected to the left inlet, an int or float determines which input signal in the other inlets will be passed through to the outlet.







Max msp gswitch for signals